Tweeny
A downloadable tool
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Tweeny is a powerful, lightweight tweening engine for GameMaker. It features a fluent, chainable API that lets you build complex animations with just a few lines of code. Whether you need simple fire-and-forget UI transitions or complex, parallel sequences, Tweeny handles it all.
Features at a glance:
- Versatile Interpolation: Animate standard variables, fade colors, rotate angles (shortest path), interpolate strings, and even animate custom methods.
- Flexible Flow Control: Group steps for parallel execution, sequence them with delays, or loop them endlessly with custom callbacks.
- Smooth: Over 50 easing modes included across In, Out, InOut, and OutIn channels.
Quick Example:
// Move X and Y simultaneously with different easings! t = new Tweeny(); t.ParallelBegin(); t.Variable(id, "x", 300, 1).SetEase(TWEENY_EASE_BOUNCE, TWEENY_CHANNEL_OUT); t.Variable(id, "y", 400, 1).SetEase(TWEENY_EASE_ELASTIC, TWEENY_CHANNEL_OUT); t.ParallelEnd();
(For source code, full documentation and advanced use cases, please check the repository page).
| Published | 5 days ago |
| Status | Released |
| Category | Tool |
| Author | Krug |
| Tags | GameMaker |
| Content | No generative AI was used |
Download
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Click download now to get access to the following files:
Tweeny_v1.0.0.yymps 20 kB

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